asfenmma.blogg.se

Android ndk 9d
Android ndk 9d












  1. Android ndk 9d manual#
  2. Android ndk 9d software#

  • Added fma implementation based on std::fma #969.
  • Improved Neon support with more functions optimized #950.
  • Fixed singularity check for quatLookAt #770.
  • Fixed for glm::length using arch64 #992.
  • android ndk 9d

    Fixed quaternion slerp overload which interpolates with extra spins #996.Fixed unnecessary warnings from matrix_projection.inl #995.

    android ndk 9d

    Added clamp, repeat, mirrorClamp and mirrorRepeat function to GLM_EXT_scalar_commond and GLM_EXT_vector_commond extensions with tests.Added GLM_EXT_matrix_intX* and GLM_EXT_matrix_uintX* extensions.Added GLM_EXT_vector_intX* and GLM_EXT_vector_uintX* extensions.Visual Studio 2013, Visual Studio 2015, Visual Studio 2017 Glm::mat4 camera(float Translate, glm::vec2 const& Rotate) #include // glm::translate, glm::rotate, glm::scale Any feedback is welcome at #include // glm::vec3 Thanks for contributing to the project by submitting issues for bug reports and feature requests. The source code and the documentation are licensed under either the Happy Bunny License (Modified MIT) or the MIT License.

    Android ndk 9d manual#

    SYCL (experimental: only ComputeCpp implementation has been tested).įor more information about GLM, please have a look at the manual and the API reference documentation.It is a platform independent library with no dependence and it officially supports the following compilers: GLM is written in C++98 but can take advantage of C++11 when supported by the compiler.

    Android ndk 9d software#

    It is a good candidate for software rendering (raytracing / rasterisation), image processing, physic simulations and any development context that requires a simple and convenient mathematics library. This library works perfectly with OpenGL but it also ensures interoperability with other third party libraries and SDK. An extension system, based on the GLSL extension conventions, provides extended capabilities: matrix transformations, quaternions, data packing, random numbers, noise, etc.

    android ndk 9d

    This project isn't limited to GLSL features. GLM provides classes and functions designed and implemented with the same naming conventions and functionality than GLSL so that anyone who knows GLSL, can use GLM as well in C++. OpenGL Mathematics ( GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specifications.














    Android ndk 9d